![]() During action and normal exploration it is just smoothness. In terms of micro stutters when entering a new area, there are some at the very instant you come up to a door entry of a new section /sometimes/, but it's so small that it's barely a distraction. By default the game uses DLSS 2.5.0 for reference.Įxcellent stuff, inky blacks on ultrawide OLED, and I haven't even enabled HDR mode yet!įeels weird saying it, but there's no need to wait for a day/week 1 patch I switched the DLSS file to version 2.5.1 which I've been using in Witcher 3 next gen and that works great. Ultra settings preset does use RTAO so no need to have custom selected. The only niggle is that the only ray traced setting is RTAO, but the screen space shadows and lighting are so good that it really doesn't matter. unlocked the game is running around 100fps average or so and dips slightly below here and there if lots of stuff going on. ![]() Only reason I lock fps is because the 3080 Ti is loud, and locked to a lower fps it is quite a bit quieter lol. AAA game running smooth as silk, at locked 75fps it's got a render latency or around 16ms which is normal for locked frames, unlocked it's 8-9ms which you can tell there's a bit of an improvement in the mouse to camera movement response so I've just kept it unlocked for now, might put it back though. ![]() Nostalgia overload, have not played the original since launch so this has been a nice throwback for me. ![]()
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